// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2005 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Py_EntityWrapper.h,v 1.5 2006-12-24 17:18:55 alriddoch Exp $ #ifndef RULESETS_PY_ENTITY_WRAPPER_H #define RULESETS_PY_ENTITY_WRAPPER_H #include class Entity; /// \brief Wrapper for specific entity submodules in Python /// /// This has been written to wrap Statistics, but as Statistics is always /// a member of entity, and entity is ref counted it makes sense to /// store a reference to the entity, so this wrapper can simple hold a /// reference to the entity, rather than risk pointing to the statistics /// member for a deleted entity. As there is nothing in the structure /// for this type that is specific to Statistics, the struct has been /// names PyEntityWrapper, so it can be used to solve similar requirements /// for other submodules of entity. The methods for a python object are /// defined by its PyTypeObject, which is independant of the struct /// used. /// \ingroup PythonWrappers typedef struct { PyObject_HEAD /// \brief Entity object handled by this wrapper Entity * m_entity; } PyEntityWrapper; #endif // RULESETS_PY_ENTITY_WRAPPER_H