// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2000 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Py_Point3D.h,v 1.9 2007-07-03 01:22:47 alriddoch Exp $ #ifndef RULESETS_PY_POINT3D_H #define RULESETS_PY_POINT3D_H #include #include "physics/Vector3D.h" /// \brief Wrapper for Point3D in Python /// /// Uses in-place construction to embed full C++ object into what is /// basically a C structure. /// \ingroup PythonWrappers typedef struct { PyObject_HEAD /// \brief Point3D object handled by this wrapper Point3D coords; } PyPoint3D; extern PyTypeObject PyPoint3D_Type; #define PyPoint3D_Check(_o) ((_o)->ob_type == &PyPoint3D_Type) PyPoint3D * newPyPoint3D(); #endif // RULESETS_PY_POINT3D_H