// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2000,2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Stackable.cpp,v 1.53 2007-11-28 10:57:00 alriddoch Exp $ // A stackable object, ie one which can represent multiple object of the // same type. Used for things like coins. #include "Stackable.h" #include "Script.h" #include "common/Property.h" #include "common/log.h" #include "common/inheritance.h" #include #include using Atlas::Message::Element; using Atlas::Objects::Root; using Atlas::Objects::Operation::Create; using Atlas::Objects::Operation::Delete; using Atlas::Objects::Operation::Set; using Atlas::Objects::Operation::Sight; using Atlas::Objects::Entity::Anonymous; /// \brief Stackable constructor /// /// @param id identifier of this Entity /// @param intId identifier of this Entity Stackable::Stackable(const std::string & id, long intId) : Stackable_parent(id, intId), m_num(1) { m_properties["num"] = new Property(m_num, 0); } Stackable::~Stackable() { } void Stackable::CombineOperation(const Operation & op, OpVector & res) { std::cout << "CombineOperation" << std::endl << std::flush; int old_num = m_num; const std::vector & args = op->getArgs(); std::vector::const_iterator Iend = args.end(); for (std::vector::const_iterator I = args.begin(); I != Iend; ++I) { const Root & arg = *I; if (!arg->hasAttrFlag(Atlas::Objects::ID_FLAG)) { error(op, "Combine op arg has no ID", res, getId()); continue; } const std::string & id = arg->getId(); if (arg->getId() == getId()) { // This is normal continue; } Entity * ent = BaseWorld::instance().getEntity(id); if (ent == NULL) { // FIXME Send an Unseen op? continue; } Stackable * obj = dynamic_cast(ent); if (obj == NULL) { continue; } if (obj->m_type != m_type) { continue; } m_num = m_num + obj->m_num; // This ensures an attempt to stack this entitie multiple times will // not result in a dupped item obj->m_num = 0; Delete d; Anonymous del_arg; del_arg->setId(id); d->setTo(id); d->setArgs1(del_arg); res.push_back(d); } if (old_num == m_num) { return; } Set set; Anonymous set_arg; set_arg->setId(getId()); set_arg->setAttr("num", m_num); set->setArgs1(set_arg); set->setTo(getId()); Sight sight; sight->setArgs1(set_arg); res.push_back(sight); } void Stackable::DivideOperation(const Operation & op, OpVector & res) { int old_num = m_num; const std::vector & args = op->getArgs(); std::vector::const_iterator Iend = args.end(); for (std::vector::const_iterator I = args.begin(); I != Iend; ++I) { const Root & arg = *I; if (arg->hasAttrFlag(Atlas::Objects::ID_FLAG)) { if (arg->getId() != getId()) { log(ERROR, "Divide operation has wrong ID in args"); } continue; } int new_num = 1; Element num_attr; if (arg->copyAttr("num", num_attr) != 0 && num_attr.isInt()) { new_num = num_attr.asInt(); } if (m_num <= new_num) { log(ERROR, "Attempt to divide entity into a chunk larger than the original"); continue; } m_num -= new_num; Anonymous create_arg; create_arg->setParents(std::list(1, m_type->name())); if (new_num > 1) { create_arg->setAttr("num", new_num); } Create c; c->setArgs1(create_arg); c->setTo(getId()); res.push_back(c); } // Currently does not send sight ops, as the Sight ops for this type of // thing have not been discussed if (old_num == m_num) { return; } Set set; Anonymous set_arg; set_arg->setId(getId()); set_arg->setAttr("num", m_num); set->setArgs1(set_arg); set->setTo(getId()); Sight sight; sight->setArgs1(set_arg); res.push_back(sight); }