// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: CommServer.cpp,v 1.61 2007-11-20 13:04:33 alriddoch Exp $
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "CommServer.h"
#include "CommSocket.h"
#include "Idle.h"
#include "ServerRouting.h"
#include "common/log.h"
#include "common/debug.h"
#include "common/system.h"
#include "common/compose.hpp"
#include "common/BaseWorld.h"
#include <skstream/sksocket.h>
#include <iostream>
extern "C" {
#ifdef HAVE_EPOLL_CREATE
#include <sys/epoll.h>
#endif // HAVE_EPOLL_CREATE
#include <errno.h>
}
static const bool debug_flag = false;
/// \brief Construct a new CommServer object, storing a reference to the core
/// server object.
CommServer::CommServer(ServerRouting & svr) : m_congested(false), m_server(svr)
{
#ifdef HAVE_EPOLL_CREATE
// 64 seems like a suitable value for initial number of sockets to be
// handled, though there is very little documentation on what would be
// a good choice here.
m_epollFd = epoll_create(64);
if (m_epollFd < 0) {
log(CRITICAL, String::compose("epoll_create: %s", strerror(errno)));
exit_flag = true;
}
#endif // HAVE_EPOLL_CREATE
// Initialise the time
gettimeofday(&m_timeVal, NULL);
}
CommServer::~CommServer()
{
#ifdef HAVE_EPOLL_CREATE
close(m_epollFd);
#endif // HAVE_EPOLL_CREATE
CommSocketSet::const_iterator Iend = m_sockets.end();
for (CommSocketSet::const_iterator I = m_sockets.begin(); I != Iend; ++I) {
delete *I;
}
}
/// \brief Idle function called from the main loop.
///
/// Poll all the Idle objects that want to be polled regularly,
/// Call the core server object idle function.
/// @return true if the core server wants to be called again as soon as
/// possible.
bool CommServer::idle()
{
// Update the time, and get the core server object to process
// stuff.
time_t old_seconds = m_timeVal.tv_sec;
gettimeofday(&m_timeVal, NULL);
bool busy = m_server.m_world.idle(m_timeVal.tv_sec, m_timeVal.tv_usec);
// We only call the idlers if the world has returned that it is not busy,
// and the last call to select/poll with a sleep time provided did not
// return any traffic.
if (!busy && !m_congested && old_seconds != m_timeVal.tv_sec) {
IdleSet::const_iterator I = m_idlers.begin();
IdleSet::const_iterator Iend = m_idlers.end();
for (; I != Iend; ++I) {
(*I)->idle(m_timeVal.tv_sec);
}
} else {
// if (busy) { std::cout << "No idle because server busy" << std::endl << std::flush; }
// if (m_congested) { std::cout << "No idle because clients busy" << std::endl << std::flush; }
}
return busy;
}
/// \brief Main program loop called repeatedly.
///
/// Call the server idle function to do its processing. If the server is
/// is currently busy, poll all the sockets as quickly as possible.
/// If the server is idle, use select() to sleep on the sockets for
/// a short period of time. If any sockets get broken or disconnected,
/// they are noted and closed down at the end of the process.
void CommServer::poll()
{
// This is the main code loop.
// Classic select code for checking incoming data on sockets.
// It would be useful to let idle know if we are currently dealing with
// traffic
bool busy = idle();
#ifdef HAVE_EPOLL_CREATE
static const int max_events = 16;
static struct epoll_event events[max_events];
int rval = ::epoll_wait(m_epollFd, events, max_events, (busy ? 0 : 100));
if (rval < 0) {
if (errno != EINTR) {
log(CYLOG_ERROR, String::compose("epoll_wait: %1", strerror(errno)));
}
return;
}
m_congested = (rval != 0) || m_congested && busy;
if (rval == max_events) {
// If we see this alot, we should increase the maximum
log(NOTICE, "epoll_wait returned the maximum number of events.");
}
for (int i = 0; i < rval; ++i) {
struct epoll_event & event = events[i];
CommSocket * cs = (CommSocket *)event.data.ptr;
if (event.events & EPOLLHUP) {
removeSocket(cs);
} else {
// FIXME If this never happens, then it can go
if (event.events & EPOLLERR) {
log(WARNING, "Socket error returned by epoll()");
}
if (event.events & EPOLLIN) {
if (cs->eof()) {
removeSocket(cs);
} else {
if (cs->read() != 0) {
// Remove it?
// FIXME It could be bad to do this, as dispatch()
// has not been called.
removeSocket(cs);
} else {
cs->dispatch();
}
}
}
}
}
#else // HAVE_EPOLL_CREATE
fd_set sock_fds;
SOCKET_TYPE highest = 0;
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = (busy ? 0 : 100000);
FD_ZERO(&sock_fds);
bool pendingConnections = false;
CommSocketSet::const_iterator Iend = m_sockets.end();
for (CommSocketSet::const_iterator I = m_sockets.begin(); I != Iend; ++I) {
if (!(*I)->isOpen()) {
pendingConnections = true;
continue;
}
SOCKET_TYPE socket_fd = (*I)->getFd();
FD_SET(socket_fd, &sock_fds);
if (socket_fd > highest) {
highest = socket_fd;
}
}
highest++;
int rval = ::select(highest, &sock_fds, NULL, NULL, &tv);
if (rval < 0) {
if (errno != EINTR) {
log(CYLOG_ERROR, "Error caused by select() in main loop");
logSysError(CYLOG_ERROR);
}
return;
}
if (rval == 0 && !pendingConnections) {
return;
}
// We assume Iend is still valid. m_sockets must not have been modified
// between Iend's initialisation and here.
CommSocketSet obsoleteConnections;
for (CommSocketSet::const_iterator I = m_sockets.begin(); I != Iend; ++I) {
CommSocket * socket = *I;
if (!socket->isOpen()) {
obsoleteConnections.insert(socket);
continue;
}
if (FD_ISSET(socket->getFd(), &sock_fds)) {
if (!socket->eof()) {
if (socket->read() != 0) {
debug(std::cout << "Removing socket due to failure"
<< std::endl << std::flush;);
obsoleteConnections.insert(socket);
}
socket->dispatch();
} else {
// It is not clear why but on some implementation/circumstances
// socket->eof() is true, and sometimes it isn't.
// Either way, the stream is now done, and we should remove it
obsoleteConnections.insert(socket);
}
}
}
CommSocketSet::const_iterator J = obsoleteConnections.begin();
CommSocketSet::const_iterator Jend = obsoleteConnections.end();
for (; J != Jend; ++J) {
removeSocket(*J);
}
#endif // HAVE_EPOLL_CREATE
}
/// Add a new CommSocket object to the manager.
void CommServer::addSocket(CommSocket * cs)
{
#ifdef HAVE_EPOLL_CREATE
struct epoll_event ee;
ee.events = EPOLLIN | EPOLLERR | EPOLLHUP;
ee.data.u64 = 0;
ee.data.ptr = cs;
int ret = ::epoll_ctl(m_epollFd, EPOLL_CTL_ADD, cs->getFd(), &ee);
if (ret != 0) {
log(CYLOG_ERROR, "Error calling epoll_ctl to add socket");
logSysError(CYLOG_ERROR);
}
#endif // HAVE_EPOLL_CREATE
m_sockets.insert(cs);
}
/// \brief Remove and delete a CommSocket from the server.
///
/// Does not take into account if the socket is
/// @param socket Pointer to the socket object to be removed.
void CommServer::removeSocket(CommSocket * cs)
{
#ifdef HAVE_EPOLL_CREATE
struct epoll_event ee;
// FIXME This may not be necessary
int ret = ::epoll_ctl(m_epollFd, EPOLL_CTL_DEL, cs->getFd(), &ee);
if (ret != 0) {
log(CYLOG_ERROR, "Error calling epoll_ctl to remove socket");
logSysError(CYLOG_ERROR);
}
#endif // HAVE_EPOLL_CREATE
m_sockets.erase(cs);
delete cs;
}
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