// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: CommSlaveClient.h,v 1.6 2006-12-22 02:14:45 alriddoch Exp $ #ifndef SERVER_COMM_SLAVE_CLIENT_H #define SERVER_COMM_SLAVE_CLIENT_H #include "CommClient.h" /// \brief Handle an internet socket connected to a local client for a slave /// server. /// \ingroup ServerSockets class CommSlaveClient : public CommClient { public: CommSlaveClient(CommServer & svr, int fd, const std::string & id); virtual ~CommSlaveClient(); }; #endif // SERVER_COMM_SLAVE_CLIENT_H