// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2007 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: ExternalProperty.h,v 1.1 2007-01-17 23:00:59 alriddoch Exp $ #ifndef SERVER_EXTERNAL_PROPERTY_H #define SERVER_EXTERNAL_PROPERTY_H #include "common/Property.h" class BaseEntity; /// \brief Class to handle whether or not a character has an external mind /// \ingroup PropertyClasses class ExternalProperty : public PropertyBase { protected: BaseEntity * & m_data; public: explicit ExternalProperty(BaseEntity * & data); virtual bool get(Atlas::Message::Element & val) const; virtual void set(const Atlas::Message::Element & val); virtual void add(const std::string & val, Atlas::Message::MapType & map) const; virtual void add(const std::string & val, const Atlas::Objects::Entity::RootEntity & ent) const; }; #endif // SERVER_EXTERNAL_PROPERTY_H