// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Peer.cpp,v 1.7 2007-09-22 15:34:05 alriddoch Exp $ #include "Peer.h" #include "common/id.h" /// \brief Constructor /// /// @param client the client socket used to connect to the peer. /// @param svr the server routing object of this server. /// @param addr a string representation of the address of the peer. /// @param id a string giving the indentifier of the peer connection. Peer::Peer(CommClient & client, ServerRouting & svr, const std::string & addr, const std::string & id) : OOGThing(id, forceIntegerId(id)), m_commClient(client), m_server(svr) { } Peer::~Peer() { }