// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: Persistor_impl.h,v 1.38 2007-12-03 23:18:52 alriddoch Exp $
#ifndef SERVER_PERSISTOR_IMPL_H
#define SERVER_PERSISTOR_IMPL_H
#include "rulesets/Entity.h"
#include "rulesets/Character.h"
#include "rulesets/Plant.h"
#include "common/Database.h"
#include <sigc++/adaptors/bind.h>
#include <sigc++/functors/mem_fun.h>
#include <sstream>
template <class T>
void Persistor<T>::uEntity(Entity & t, std::string & c)
{
std::stringstream q;
bool empty = c.empty();
if (t.getUpdateFlags() & a_loc) {
if (!empty) { q << ", "; } else { empty = false; }
q << "loc = '" << t.m_location.m_loc->getId() << "'";
}
if (t.getUpdateFlags() & a_pos) {
if (!empty) { q << ", "; } else { empty = false; }
q << "px = " << t.m_location.pos().x()
<< ", py = " << t.m_location.pos().y()
<< ", pz = " << t.m_location.pos().z();
}
if (t.getUpdateFlags() & a_orient) {
if (!empty) { q << ", "; } else { empty = false; }
q << "ox = " << t.m_location.orientation().vector().x()
<< ", oy = " << t.m_location.orientation().vector().y()
<< ", oz = " << t.m_location.orientation().vector().z()
<< ", ow = " << t.m_location.orientation().scalar();
}
if (t.getUpdateFlags() & a_bbox) {
if (!empty) { q << ", "; } else { empty = false; }
if (t.m_location.bBox().isValid()) {
q << "hasBox = 't'"
<< ", bnx = " << t.m_location.bBox().lowCorner().x()
<< ", bny = " << t.m_location.bBox().lowCorner().y()
<< ", bnz = " << t.m_location.bBox().lowCorner().z()
<< ", bfx = " << t.m_location.bBox().highCorner().x()
<< ", bfy = " << t.m_location.bBox().highCorner().y()
<< ", bfz = " << t.m_location.bBox().highCorner().z();
} else {
q << "hasBox = 'f'";
}
}
if (t.getUpdateFlags() & a_cont) {
if (!empty) { q << ", "; } else { empty = false; }
q << "cont = " << t.m_contains.size();
}
if (t.getUpdateFlags() & a_attr) {
if (!empty) { q << ", "; } else { empty = false; }
std::string aString;
Database::instance()->encodeObject(t.getAttributes(), aString);
q << "attributes = '" << aString << "'";
}
if (!empty) {
q << ", seq = " << t.getSeq();
c += q.str();
}
}
template <class T>
void Persistor<T>::uCharacter(Character & t, std::string & c)
{
}
template <class T>
void Persistor<T>::uPlant(Plant & t, std::string & c)
{
std::stringstream q;
bool empty = c.empty();
if (t.getUpdateFlags() & a_fruit) {
if (!empty) { q << ", "; } else { empty = false; }
q << "fruits = " << t.getFruits();
q << ", fruitName = '" << t.getFruitName() << "'";
q << ", fruitChance = " << t.getFruitChance();
q << ", sizeAdult = " << t.getSizeAdult();
}
if (!empty) {
c += q.str();
}
}
template <class T>
void Persistor<T>::cEntity(Entity & t, std::string & c, std::string & v)
{
const char * cs = ", ";
const char * sq = "'";
if (!c.empty()) {
c += cs;
}
c += "class, type, loc, cont, px, py, pz, ox, oy, oz, ow, hasBox, bnx, bny, bnz, bfx, bfy, bfz, status, name, mass, seq, attributes";
std::stringstream q;
q << sq << m_class << sq << cs
<< sq << t.getType() << sq << cs
<< sq << t.m_location.m_loc->getId() << sq << cs
<< t.m_contains.size() << cs
<< t.m_location.pos().x() << cs
<< t.m_location.pos().y() << cs
<< t.m_location.pos().z() << cs;
if (t.m_location.orientation().isValid()) {
q << t.m_location.orientation().vector().x() << cs
<< t.m_location.orientation().vector().y() << cs
<< t.m_location.orientation().vector().z() << cs
<< t.m_location.orientation().scalar() << cs;
} else {
q << "0, 0, 0, 1, ";
}
if (t.m_location.bBox().isValid()) {
q << "'t', "
<< t.m_location.bBox().lowCorner().x() << cs
<< t.m_location.bBox().lowCorner().y() << cs
<< t.m_location.bBox().lowCorner().z() << cs
<< t.m_location.bBox().highCorner().x() << cs
<< t.m_location.bBox().highCorner().y() << cs
<< t.m_location.bBox().highCorner().z() << cs;
} else {
q << "'f', 0, 0, 0, 0, 0, 0, ";
}
q << t.getSeq() << cs;
if (t.getAttributes().empty()) {
q << "''";
} else {
std::string aString;
Database::instance()->encodeObject(t.getAttributes(), aString);
q << "'" << aString << "'";
}
if (!v.empty()) {
v += cs;
}
v += q.str();
}
template <class T>
void Persistor<T>::cCharacter(Character & t, std::string & c, std::string & v)
{
const char * cs = ", ";
const char * sq = "'";
if (!c.empty()) {
c += cs;
}
c += "food, right_hand_wield";
std::stringstream q;
q << sq << t.getRightHandWield() << sq;
if (!v.empty()) {
v += cs;
}
v += q.str();
}
template <class T>
void Persistor<T>::cPlant(Plant & p, std::string & c, std::string & v)
{
const char * cs = ", ";
const char * sq = "'";
if (!c.empty()) {
c += cs;
}
c += "fruits, fruitName, fruitChance, sizeAdult";
std::stringstream q;
q << p.getFruits() << cs
<< sq << p.getFruitName() << sq << cs
<< p.getFruitChance() << cs
<< p.getSizeAdult();
if (!v.empty()) {
v += cs;
}
v += q.str();
}
template <class T>
void Persistor<T>::hookup(T & t)
{
t.updated.connect(sigc::bind(sigc::mem_fun(this, &Persistor<T>::update),
&t));
t.destroyed.connect(sigc::bind(sigc::mem_fun(this, &Persistor<T>::remove),
&t));
}
template <class T>
void Persistor<T>::persist(T & t)
{
hookup(t);
std::string columns;
std::string values;
cEntity(t, columns, values);
Database::instance()->createEntityRow(m_class, t.getId(), columns, values);
}
template <class T>
void Persistor<T>::update(T * const t)
{
std::string columns;
uEntity(*t, columns);
Database::instance()->updateEntityRow(m_class, t->getId(), columns);
t->clearUpdateFlags();
}
template <class T>
void Persistor<T>::remove(T * const t)
{
Database::instance()->removeEntityRow(m_class, t->getId());
}
#endif // SERVER_PERSISTOR_IMPL_H
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