// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2005 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: ScriptFactory.cpp,v 1.11 2007-12-04 00:04:00 alriddoch Exp $ #include "ScriptFactory.h" #include "rulesets/Py_Thing.h" #include "rulesets/Python_Script_Utils.h" #include "rulesets/PythonThingScript.h" #include "rulesets/Entity.h" #include "common/log.h" #include "common/compose.hpp" /// \brief ScriptFactory constructor /// /// @param package name of the script package scripts are to be created from /// @param type name of the type instanced to create scripts ScriptFactory::ScriptFactory(const std::string & package, const std::string & type) : m_package(package), m_type(type) { } ScriptFactory::~ScriptFactory() { } /// \brief Retrieve the pythonclass object from the module which has /// already been loaded. int PythonScriptFactory::getClass() { std::string classname(m_type); classname[0] = toupper(classname[0]); m_class = PyObject_GetAttrString(m_module, (char *)classname.c_str()); if (m_class == NULL) { log(ERROR, String::compose("Could not find python class %1.%2", m_package, classname)); PyErr_Print(); return -1; } if (PyCallable_Check(m_class) == 0) { log(ERROR, String::compose("Could not instance python class %1.%2", m_package, classname)); Py_DECREF(m_class); m_class = 0; return -1; } return 0; } /// \brief PythonScriptFactory constructor /// /// @param package Name of the script package where the script type is /// @param type Name of the scrpt types instanced by this factory PythonScriptFactory::PythonScriptFactory(const std::string & package, const std::string & type) : ScriptFactory(package, type), m_module(0), m_class(0) { // FIXME #4 This sort of code should not be in the constructor PyObject * package_name = PyString_FromString((char *)m_package.c_str()); m_module = PyImport_Import(package_name); Py_DECREF(package_name); if (m_module == NULL) { log(ERROR, String::compose("Missing python module \"%1\"", m_package)); PyErr_Print(); return; } getClass(); } PythonScriptFactory::~PythonScriptFactory() { if (m_class != 0) { Py_DECREF(m_class); } if (m_module != 0) { Py_DECREF(m_module); } } int PythonScriptFactory::addScript(Entity * entity) { if (m_class == 0) { return -1; } PyEntity * wrapper = newPyEntity(); wrapper->m_entity = entity; PyObject * script = Create_PyScript((PyObject *)wrapper, m_class); if (script == NULL) { return -1; } entity->setScript(new PythonEntityScript(script, (PyObject *)wrapper)); return 0; } int PythonScriptFactory::refreshClass() { if (m_module == 0) { return -1; } PyObject * new_module = PyImport_ReloadModule(m_module); if (new_module == 0) { log(ERROR, String::compose("Error reloading python module \"%1\"", m_package)); PyErr_Clear(); return -1; } Py_DECREF(m_module); m_module = new_module; return getClass(); }