// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2007 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: AllPropertytest.cpp,v 1.4 2007-12-03 00:00:50 alriddoch Exp $ #include "PropertyExerciser.h" #include "rulesets/AreaProperty.h" #include "rulesets/AtlasProperties.h" #include "rulesets/CalendarProperty.h" #include "rulesets/EntityProperty.h" #include "rulesets/LineProperty.h" #include "rulesets/OutfitProperty.h" #include "rulesets/StatisticsProperty.h" #include "rulesets/TerrainProperty.h" #include "rulesets/Character.h" #include "rulesets/Statistics.h" #include "common/DynamicProperty_impl.h" #include #include using Atlas::Message::Element; static const Element::Type TYPE_INT = Element::TYPE_INT; static const Element::Type TYPE_FLOAT = Element::TYPE_FLOAT; static const Element::Type TYPE_STRING = Element::TYPE_STRING; static const Element::Type TYPE_PTR = Element::TYPE_PTR; static const Element::Type TYPE_LIST = Element::TYPE_LIST; static const Element::Type TYPE_MAP = Element::TYPE_MAP; int main() { PropertyExerciser exerciser; { int test_integer_val; Property test_property(test_integer_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { int test_integer_val = 1; ImmutableProperty test_property(test_integer_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { DynamicProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { long test_long_val; Property test_property(test_long_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { long test_long_val = 1; ImmutableProperty test_property(test_long_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { DynamicProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_INT) == 0); } { float test_float_val; Property test_property(test_float_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { float test_float_val = 0.1f; ImmutableProperty test_property(test_float_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { DynamicProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { double test_double_val; Property test_property(test_double_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { double test_double_val = 0.1; ImmutableProperty test_property(test_double_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { DynamicProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_FLOAT) == 0); } { std::string test_string_val; Property test_property(test_string_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { std::string test_string_val("bob"); ImmutableProperty test_property(test_string_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { DynamicProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { AreaProperty test_property(0); assert(exerciser.exerciseProperty(test_property, TYPE_MAP) == 0); } { std::string test_string_val; IdProperty test_property(test_string_val); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { std::string test_string_val("1"); IdProperty test_property(test_string_val); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { std::string test_string_val; NameProperty test_property(test_string_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { std::string test_string_val("bob"); NameProperty test_property(test_string_val, 0); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { Dynamic test_property; assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } { LocatedEntitySet test_entityset_val; ContainsProperty test_property(test_entityset_val); assert(exerciser.exerciseProperty(test_property, TYPE_LIST) == 0); } { CalendarProperty test_property(0); assert(exerciser.exerciseProperty(test_property, TYPE_MAP) == 0); } #if 0 // FIXME This currently segfaults, as we give it pointers that are not // pointers to entities. This highlights the fact that we need to // protect property code from getting given pointers from outside. // Atlas-C++ must not allow pointers to come in from the network. { EntityRef test_entityref_data; EntityProperty test_property(test_entityref_data); assert(exerciser.exerciseProperty(test_property, TYPE_STRING) == 0); } #endif // FIXME Yay this throws!!! I found a bug with my foolish tests { CoordList test_coordlist_data; LineProperty test_property(test_coordlist_data, 0); assert(exerciser.exerciseProperty(test_property, TYPE_LIST) == 0); } #if 0 // FIXME THis segfaults, probably the same reason as why EntityRef // does { OutfitProperty test_property; assert(exerciser.exerciseProperty(test_property, TYPE_MAP) == 0); } #endif { Character test_char("1", 1); StatisticsProperty test_property(test_char.statistics(), 0); assert(exerciser.exerciseProperty(test_property, TYPE_MAP) == 0); } { Mercator::Terrain test_terrain_data; PointSet test_pointset_data1, test_pointset_data2; TerrainProperty test_property(test_terrain_data, test_pointset_data1, test_pointset_data2, 0); assert(exerciser.exerciseProperty(test_property, TYPE_MAP) == 0); } return 0; }