// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: BaseWorldtest.cpp,v 1.1 2006-12-06 07:48:02 alriddoch Exp $

#include "TestWorld.h"

#include "rulesets/Entity.h"

#include <Atlas/Objects/RootOperation.h>

#include <sigc++/functors/ptr_fun.h>

#include <cassert>

static void test_function(Operation)
{
}

int main()
{
    // We have to use the TestWorld class, as it implements the functions
    // missing from BaseWorld interface.

    {
        // Test constructor
        Entity wrld("1", 1);
        TestWorld tw(wrld);
    }

    {
        // Test destructor
        Entity wrld("1", 1);
        BaseWorld * tw = new TestWorld(wrld);

        delete tw;
    }

    {
        // Test constructor sets singleton pointer
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        assert(&BaseWorld::instance() == &tw);
    }

    {
        // Test constructor installs reference to world entity
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        assert(&tw.m_gameWorld == &wrld);
    }

    {
        // Test retrieving non existant entity by string ID is ok
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        assert(tw.getEntity("2") == 0);
    }

    {
        // Test retrieving non existant entity by integer ID is ok
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        assert(tw.getEntity(2) == 0);
    }

    {
        // Test retrieving reference to all entities is okay and empty
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        assert(tw.getEntities().empty());
    }

    {
        // Test getting the time
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        tw.getTime();
    }

    {
        // Test getting the uptime
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        tw.upTime();
    }

    {
        // Test connecting to the dispatch signal
        Entity wrld("1", 1);
        TestWorld tw(wrld);

        tw.Dispatching.connect(sigc::ptr_fun(&test_function));
    }

    return 0;
}


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