// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2003 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: EntityExerciser.h,v 1.26 2007-07-04 21:29:11 alriddoch Exp $ #ifndef TESTS_ENTITY_EXERCISER_H #define TESTS_ENTITY_EXERCISER_H #include "common/inheritance.h" #include "common/Add.h" #include "common/Burn.h" #include "common/Connect.h" #include "common/Eat.h" #include "common/Monitor.h" #include "common/Nourish.h" #include "common/Setup.h" #include "common/Tick.h" #include "common/Unseen.h" #include "common/Update.h" #include #include #include template class EntityExerciser { protected: EntityType & m_ent; public: explicit EntityExerciser(EntityType & e) : m_ent(e) { } virtual ~EntityExerciser() { } virtual void dispatchOp(const Atlas::Objects::Operation::RootOperation&op) { OpVector ov1; m_ent.operation(op, ov1); flushOperations(ov1); } void addAllOperations(std::set & ops); void runOperations(); void runConversions(); void flushOperations(OpVector & ops); }; template inline void EntityExerciser::addAllOperations(std::set & ops) { ops.insert("login"); ops.insert("logout"); ops.insert("action"); ops.insert("chop"); ops.insert("combine"); ops.insert("create"); ops.insert("cut"); ops.insert("delete"); ops.insert("divide"); ops.insert("eat"); ops.insert("burn"); ops.insert("get"); ops.insert("imaginary"); ops.insert("info"); ops.insert("move"); ops.insert("nourish"); ops.insert("set"); ops.insert("sight"); ops.insert("sound"); ops.insert("talk"); ops.insert("touch"); ops.insert("tick"); ops.insert("look"); ops.insert("setup"); ops.insert("appearance"); ops.insert("disappearance"); ops.insert("use"); ops.insert("wield"); ops.insert("error"); } template inline void EntityExerciser::runOperations() { { Atlas::Objects::Operation::Login op; dispatchOp(op); OpVector ov; m_ent.LoginOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Logout op; dispatchOp(op); OpVector ov; m_ent.LogoutOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Combine op; dispatchOp(op); OpVector ov; m_ent.CombineOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Create op; dispatchOp(op); OpVector ov; m_ent.CreateOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Delete op; dispatchOp(op); OpVector ov; m_ent.DeleteOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Divide op; dispatchOp(op); OpVector ov; m_ent.DivideOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Eat op; dispatchOp(op); OpVector ov; op->setFrom(m_ent.getId()); m_ent.EatOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Get op; dispatchOp(op); OpVector ov; m_ent.GetOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Imaginary op; dispatchOp(op); OpVector ov; m_ent.ImaginaryOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Info op; dispatchOp(op); OpVector ov; m_ent.InfoOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Move op; dispatchOp(op); OpVector ov; m_ent.MoveOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Nourish op; dispatchOp(op); OpVector ov; m_ent.NourishOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Set op; dispatchOp(op); OpVector ov; m_ent.SetOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Sight op; dispatchOp(op); OpVector ov; m_ent.SightOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Sound op; dispatchOp(op); OpVector ov; m_ent.SoundOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Talk op; dispatchOp(op); OpVector ov; m_ent.TalkOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Touch op; dispatchOp(op); OpVector ov; m_ent.TouchOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Tick op; dispatchOp(op); OpVector ov; m_ent.TickOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Look op; op->setFrom(m_ent.getId()); dispatchOp(op); OpVector ov; m_ent.LookOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Setup op; dispatchOp(op); OpVector ov; m_ent.SetupOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Appearance op; dispatchOp(op); OpVector ov; m_ent.AppearanceOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Disappearance op; dispatchOp(op); OpVector ov; m_ent.DisappearanceOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Use op; dispatchOp(op); OpVector ov; m_ent.UseOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Wield op; dispatchOp(op); OpVector ov; m_ent.WieldOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::Error op; dispatchOp(op); OpVector ov; m_ent.ErrorOperation(op, ov); flushOperations(ov); } { Atlas::Objects::Operation::RootOperation op; dispatchOp(op); OpVector ov; m_ent.OtherOperation(op, ov); flushOperations(ov); } } template inline void EntityExerciser::runConversions() { { Atlas::Message::MapType data; assert(data.empty()); m_ent.addToMessage(data); assert(!data.empty()); } { Atlas::Objects::Entity::Anonymous data; assert(data->isDefaultId()); m_ent.addToEntity(data); assert(!data->isDefaultId()); } } template inline void EntityExerciser::flushOperations(OpVector & ops) { ops.clear(); } #endif // TESTS_ENTITY_EXERCISER_H