// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004-2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: Fell.cpp,v 1.4 2006-10-26 00:48:16 alriddoch Exp $
#include "Fell.h"
#include "rulesets/Character.h"
#include "common/Tick.h"
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>
#include <Atlas/Objects/SmartPtr.h>
using Atlas::Objects::Operation::Tick;
using Atlas::Objects::Entity::Anonymous;
/// \brief Constructor for Fell task
///
/// @param chr Character peforming the task
/// @param tool Entity to be used as a tool for this task
/// @param target Entity that is the target for this task
Fell::Fell(Character & chr, Entity & tool, Entity & target) : Task(chr)
{
}
Fell::~Fell()
{
}
void Fell::initTask(const Operation & op, OpVector & res)
{
Anonymous tick_arg;
tick_arg->setName("task");
tick_arg->setAttr("serialno", 0);
Tick t;
t->setArgs1(tick_arg);
t->setTo(m_character.getId());
res.push_back(t);
}
void Fell::TickOperation(const Operation & op, OpVector & res)
{
}
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