// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2004 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: Tasktest.cpp,v 1.10 2007-07-04 22:00:15 alriddoch Exp $ #include "Fell.h" #include "rulesets/Entity.h" #include "rulesets/Character.h" #include #include #include int main() { int ret = 0; Operation op; { Task * task; OpVector res; if (0) { task->TickOperation(op, res); } } Entity ent1("1", 1), ent2("2", 2); Character chr("3", 3); { Fell fell(chr, ent1, ent2); assert(!fell.obsolete()); OpVector res; assert(res.empty()); Atlas::Objects::Operation::Generic c; fell.initTask(c, res); assert(!res.empty()); fell.TickOperation(op, res); fell.irrelevant(); assert(fell.obsolete()); } return ret; }