// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: Tasktest.cpp,v 1.10 2007-07-04 22:00:15 alriddoch Exp $
#include "Fell.h"
#include "rulesets/Entity.h"
#include "rulesets/Character.h"
#include <Atlas/Objects/Generic.h>
#include <iostream>
#include <cassert>
int main()
{
int ret = 0;
Operation op;
{
Task * task;
OpVector res;
if (0) {
task->TickOperation(op, res);
}
}
Entity ent1("1", 1), ent2("2", 2);
Character chr("3", 3);
{
Fell fell(chr, ent1, ent2);
assert(!fell.obsolete());
OpVector res;
assert(res.empty());
Atlas::Objects::Operation::Generic c;
fell.initTask(c, res);
assert(!res.empty());
fell.TickOperation(op, res);
fell.irrelevant();
assert(fell.obsolete());
}
return ret;
}
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