// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2001 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: AdminClient.cpp,v 1.18 2007-06-12 18:56:21 alriddoch Exp $ #include "AdminClient.h" #include "common/debug.h" #include #include #include #include #include #include #include using Atlas::Message::Element; using Atlas::Message::MapType; using Atlas::Message::ListType; using Atlas::Objects::Root; using Atlas::Objects::Entity::Account; using Atlas::Objects::Entity::Anonymous; using Atlas::Objects::Operation::RootOperation; using Atlas::Objects::Operation::Get; using Atlas::Objects::Operation::Set; using Atlas::Objects::Operation::Create; using Atlas::Objects::Operation::Login; using Atlas::Objects::Operation::Info; using Atlas::Objects::Operation::Error; static const bool debug_flag = false; /// \brief Output formatted representation of Atlas message data. /// /// @param item Atlas value to be output /// @param recurse flag indicating whether to recurse into container messages void AdminClient::output(const Element & item, bool recurse) { std::cout << " "; switch (item.getType()) { case Element::TYPE_INT: std::cout << item.Int(); break; case Element::TYPE_FLOAT: std::cout << item.Float(); break; case Element::TYPE_STRING: std::cout << item.String(); break; case Element::TYPE_LIST: if (recurse) { std::cout << "[ "; ListType::const_iterator I = item.List().begin(); ListType::const_iterator Iend = item.List().end(); for(; I != Iend; ++I) { output(*I, true); } std::cout << " ]"; } else { std::cout << "(list)"; } break; case Element::TYPE_MAP: if (recurse) { std::cout << "{ "; MapType::const_iterator I = item.Map().begin(); MapType::const_iterator Iend = item.Map().end(); for(; I != Iend; ++I) { std::cout << I->first << ": "; output(I->second, true); } std::cout << " }"; } else { std::cout << "(map)"; } break; default: std::cout << "(\?\?\?)"; break; } } /// \brief Function call from the base class when an object arrives from the /// server /// /// @param obj Object that has arrived from the server void AdminClient::objectArrived(const Root & obj) { RootOperation op = Atlas::Objects::smart_dynamic_cast(obj); if (!op.isValid()) { std::cerr << "ERROR: Non op object received from server" << std::endl << std::flush;; if (!obj->isDefaultParents() && !obj->getParents().empty()) { std::cerr << "NOTICE: Unexpected object has parent " << obj->getParents().front() << std::endl << std::flush; } if (!obj->isDefaultObjtype()) { std::cerr << "NOTICE: Unexpected object has objtype " << obj->getObjtype() << std::endl << std::flush; } return; } debug(std::cout << "A " << op->getParents().front() << " op from client!" << std::endl << std::flush;); int class_no = op->getClassNo(); if (class_no == Atlas::Objects::Operation::INFO_NO) { infoArrived(op); } else if (class_no == Atlas::Objects::Operation::ERROR_NO) { errorArrived(op); } } /// \brief Called when an Info operation arrives /// /// @param op Operation to be processed void AdminClient::infoArrived(const RootOperation & op) { reply_flag = true; if (op->getArgs().empty()) { return; } const Root & ent = op->getArgs().front(); if (login_flag) { if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) { std::cerr << "ERROR: Response to login does not contain account id" << std::endl << std::flush; } else { accountId = ent->getId(); } } } /// \brief Called when an Error operation arrives /// /// @param op Operation to be processed void AdminClient::errorArrived(const RootOperation & op) { reply_flag = true; error_flag = true; const std::vector & args = op->getArgs(); if (args.empty()) { return; } const Root & arg = args.front(); Element message_attr; if (arg->copyAttr("message", message_attr) == 0 && message_attr.isString()) { m_errorMessage = message_attr.String(); } } /// \brief AdminClient constructor AdminClient::AdminClient() : error_flag(false), reply_flag(false), login_flag(false), encoder(0), codec(0), ios(0), exit(false) { } AdminClient::~AdminClient() { if (encoder != 0) { delete encoder; } if (codec != 0) { delete codec; } if (ios != 0) { delete ios; } } /// \brief Main client application loop /// /// Check for incoming data until the client is ready to exit void AdminClient::loop() { while (!exit) { poll(); }; } /// \brief Poll the codec to see if data is available void AdminClient::poll() { fd_set infds; struct timeval tv; FD_ZERO(&infds); FD_SET(cli_fd, &infds); tv.tv_sec = 0; tv.tv_usec = 100000; int retval = select(cli_fd+1, &infds, NULL, NULL, &tv); if (retval < 1) { return; } if (FD_ISSET(cli_fd, &infds)) { if (ios->peek() == -1) { std::cerr << "Server disconnected" << std::endl << std::flush; exit = true; } else { codec->poll(); } } } /// \brief Read login credentials from standard input void AdminClient::getLogin() { // This needs to be re-written to hide input, so the password can be // secret std::cout << "Username: " << std::flush; std::cin >> username; std::cout << "Password: " << std::flush; std::cin >> password; } /// \brief Check if a rule exists in the rule table /// /// @return 0 if a rule exists, 1 if it does not int AdminClient::checkRule(const std::string & id) { error_flag = false; reply_flag = false; login_flag = false; Get g; Anonymous get_arg; get_arg->setId(id); get_arg->setObjtype("class"); g->setArgs1(get_arg); g->setFrom(accountId); encoder->streamObjectsMessage(g); (*ios) << std::flush; waitForInfo(); if (!error_flag) { return 0; } return 1; } /// \brief Upload a rule description to the server /// /// @param id Identifier of the rule to be uploaded /// @param set Name of the ruleset rule is from /// @param rule Atlas description of the rule int AdminClient::uploadRule(const std::string & id, const std::string & set, const MapType & rule) { error_flag = false; reply_flag = false; login_flag = false; if (m_uploadedRules.find(id) != m_uploadedRules.end()) { std::cout << "Overriden rule " << id << " ignored." << std::endl << std::flush; return -1; } if (checkRule(id) == 0) { std::cout << "Updating " << id << " on server." << std::endl << std::flush; error_flag = false; reply_flag = false; login_flag = false; Set s; Root set_arg = Atlas::Objects::Factories::instance()->createObject(rule); if (!set_arg.isValid()) { std::cerr << "Unknown error converting rule for upload" << std::endl << std::flush; return -1; } set_arg->setAttr("ruleset", set); s->setArgs1(set_arg); s->setFrom(accountId); encoder->streamObjectsMessage(s); (*ios) << std::flush; waitForInfo(); if (error_flag) { std::cerr << "Failed to update existing \"" << id << "\" class." << std::endl; std::cerr << "Server Error: \"" << m_errorMessage << "\"." << std::endl << std::flush; return -1; } m_uploadedRules.insert(id); return 0; } MapType::const_iterator I = rule.find("parents"); if (I == rule.end()) { std::cerr << "Rule " << id << " to be uploaded has no parents." << std::endl << std::flush; return -1; } const Element & pelem = I->second; if (!pelem.isList()) { std::cerr << "Rule " << id << " to be uploaded has non-list parents." << std::endl << std::flush; return -1; } const ListType & parents = pelem.asList(); if (parents.empty() || !parents.front().isString()) { std::cerr << "Rule " << id << " to be uploaded has malformed parents." << std::endl << std::flush; return -1; } const std::string & parent = parents.front().asString(); if (checkRule(parent) != 0) { debug(std::cerr << "Rule \"" << id << "\" to be uploaded has parent \"" << parent << "\" which does not exist on server yet." << std::endl << std::flush;); RuleWaitList::const_iterator J = m_waitingRules.lower_bound(parent); RuleWaitList::const_iterator Jend = m_waitingRules.upper_bound(parent); for (; J != Jend; ++J) { if (id == J->second.first.first) { debug(std::cerr << "Discarding rule with ID \"" << id << "\" as one is already waiting for upload." << std::endl << std::flush;); return -1; } } m_waitingRules.insert(make_pair(parent, make_pair(make_pair(id, set), rule)) ); return -1; } std::cout << "Uploading " << id << " to server." << std::endl << std::flush; error_flag = false; reply_flag = false; login_flag = false; Create c; Root create_arg = Atlas::Objects::Factories::instance()->createObject(rule); if (!create_arg.isValid()) { std::cerr << "Unknown error converting rule for upload" << std::endl << std::flush; return -1; } create_arg->setAttr("ruleset", set); c->setArgs1(create_arg); c->setFrom(accountId); encoder->streamObjectsMessage(c); (*ios) << std::flush; waitForInfo(); if (error_flag) { std::cerr << "Failed to upload new \"" << id << "\" class." << std::endl; std::cerr << "Server Error: \"" << m_errorMessage << "\"." << std::endl << std::flush; return -1; } m_uploadedRules.insert(id); int count = 1; RuleWaitList::const_iterator J = m_waitingRules.lower_bound(id); RuleWaitList::const_iterator Jend = m_waitingRules.upper_bound(id); for (; J != Jend; ++J) { const std::string & waitId = J->second.first.first; const std::string & waitSet = J->second.first.second; const MapType & waitRule = J->second.second; debug(std::cout << "WAITING rule " << waitId << " now ready" << std::endl << std::flush;); int ret = uploadRule(waitId, waitSet, waitRule); if (ret > 0) { count += ret; } } m_waitingRules.erase(id); return count; } /// \brief Connect to a remote server using a network socket /// /// @param host Hostname where the server is running. int AdminClient::connect(const std::string & host) { tcp_socket_stream * stream = new tcp_socket_stream; stream->open(host, client_port_num); if (!stream->is_open()) { return -1; } cli_fd = stream->getSocket(); ios = stream; return negotiate(); } /// \brief Connect to a local server using a unix socket /// /// @param filename Filename of unix socket where the server is running. int AdminClient::connect_unix(const std::string & filename) { unix_socket_stream * stream = new unix_socket_stream; stream->open(filename); if (!stream->is_open()) { return -1; } cli_fd = stream->getSocket(); ios = stream; return negotiate(); } /// \brief Setup Atlas negotiation on a new server connection. int AdminClient::negotiate() { // Do client negotiation with the server Atlas::Net::StreamConnect conn("cycmd", *ios); while (conn.getState() == Atlas::Negotiate::IN_PROGRESS) { // conn.poll() does all the negotiation conn.poll(); } // Check whether negotiation was successful if (conn.getState() == Atlas::Negotiate::FAILED) { std::cerr << "Failed to negotiate." << std::endl; return -1; } // Negotiation was successful // Get the codec that negotiation established codec = conn.getCodec(*this); // Create the encoder encoder = new Atlas::Objects::ObjectsEncoder(*codec); // Send whatever codec specific data marks the beginning of a stream codec->streamBegin(); return 0; } /// \brief Keep polling the server connection until a response arrives. /// /// An Info operation is typically expected but this function will also /// return if an Error operation arrives. void AdminClient::waitForInfo() { for (int i = 0; i < 10 && !reply_flag; ++i) { poll(); } } /// \brief Send a Login operation to the remote server /// /// This function uses credentials that have been set earlier. int AdminClient::login() { Account account; Login l; error_flag = false; reply_flag = false; login_flag = true; account->setAttr("username", username); account->setAttr("password", password); l->setArgs1(account); encoder->streamObjectsMessage(l); (*ios) << std::flush; waitForInfo(); login_flag = false; if (!error_flag) { return 0; } return -1; } /// \brief Report information about rules which didn't upload /// /// When this client is used to upload rules to the server, sometimes it is /// not possible to upload some until their location in the inheritance /// tree has been found. This function reports any rules for which a place /// was never found, typically because its parent did not exist in the tree. void AdminClient::report() { if (m_waitingRules.empty()) { return; } RuleWaitList::const_iterator I = m_waitingRules.begin(); RuleWaitList::const_iterator Iend = m_waitingRules.end(); for (; I != Iend; ++I) { std::cout << "Rule \"" << I->second.first.first << "\" with parent \"" << I->first << "\" from ruleset \"" << I->second.first.second << "\" was never uploaded as its parent does not exist in any of the available rulesets." << std::endl << std::flush; } }