// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2005 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id: cydumprules.cpp,v 1.15 2007-12-07 17:42:59 alriddoch Exp $ /// \page cydumprules_index /// /// \section Introduction /// /// cydumprules is a non-interactive commandline tool to copy rule data from /// the database to a file. For information on the usage, please see the unix /// manual page. The manual page is generated from docbook sources, so can /// also be converted into other formats. #include "common/Database.h" #include "common/globals.h" #include "common/log.h" #include #include #include #include #include #include #include #include #include using Atlas::Message::Element; using Atlas::Message::MapType; /// \brief Class to handle reading rules from the Database rules table. class RuleReader { protected: /// \brief RuleReader constructor RuleReader() : m_connection(*Database::instance()) { } /// \brief Connection to the database. Database & m_connection; /// \brief Singleton instance of RuleReader static RuleReader * m_instance; public: ~RuleReader() { m_connection.shutdownConnection(); } /// \brief Return a singleton instance of RuleReader static RuleReader * instance() { if (m_instance == NULL) { m_instance = new RuleReader(); if (m_instance->m_connection.initConnection() != 0) { delete m_instance; m_instance = 0; } else if (!m_instance->m_connection.initRule(true)) { delete m_instance; m_instance = 0; } } return m_instance; } /// \brief Read all the rules sets from the rules table /// void readRuleTableSets(std::set & sets) { std::stringstream query; query << "SELECT ruleset FROM " << m_connection.rule(); DatabaseResult res = m_connection.runSimpleSelectQuery(query.str()); DatabaseResult::const_iterator I = res.begin(); DatabaseResult::const_iterator Iend = res.end(); for (; I != Iend; ++I) { std::string ruleset_name = I.column("ruleset"); if (sets.find(ruleset_name) == sets.end()) { sets.insert(ruleset_name); } } } /// \brief Read all the rules in one ruleset from the rules table. /// /// @param ruleset the name of the ruleset to be read. /// @param o Atlas map to store the rules in. void readRuleTable(const std::string & ruleset, MapType & o) { std::stringstream query; query << "SELECT * FROM " << m_connection.rule() << " WHERE " << " ruleset = '" << ruleset << "'"; DatabaseResult res = m_connection.runSimpleSelectQuery(query.str()); DatabaseResult::const_iterator I = res.begin(); DatabaseResult::const_iterator Iend = res.end(); for (; I != Iend; ++I) { MapType & data = (o[I.column("id")] = MapType()).asMap(); m_connection.decodeMessage(I.column("contents"), data); } } }; RuleReader * RuleReader::m_instance = NULL; int main(int argc, char ** argv) { int config_status = loadConfig(argc, argv, USAGE_DBASE); if (config_status < 0) { if (config_status == CONFIG_VERSION) { reportVersion(argv[0]); return 0; } else if (config_status == CONFIG_HELP) { showUsage(argv[0], USAGE_DBASE); return 0; } else if (config_status != CONFIG_ERROR) { log(ERROR, "Unknown error reading configuration."); } // Fatal error loading config file return 1; } if (config_status != argc) { showUsage(argv[0], USAGE_DBASE); return 1; } RuleReader * db = RuleReader::instance(); if (db == 0) { std::cerr << argv[0] << ": Could not make database connection." << std::endl << std::flush; return 1; } Atlas::Message::QueuedDecoder decoder; MapType rule_store; std::set rulesets; db->readRuleTableSets(rulesets); std::set::const_iterator I = rulesets.begin(); std::set::const_iterator Iend = rulesets.end(); for(; I != Iend; ++I) { const std::string & ruleset = *I; std::cout << "Dumping rules from " << ruleset << std::endl << std::flush; db->readRuleTable(ruleset, rule_store); std::fstream file; file.open(ruleset.c_str(), std::ios::out); Atlas::Codecs::XML codec(file, decoder); Atlas::Formatter formatter(file, codec); Atlas::Message::Encoder encoder(formatter); formatter.streamBegin(); MapType::const_iterator J = rule_store.begin(); MapType::const_iterator Jend = rule_store.end(); for (; J != Jend; ++J) { if (!J->second.isMap()) { std::cerr << "WARNING: Non map rule found in database" << std::endl << std::flush; continue; } encoder.streamMessageElement(J->second.asMap()); } formatter.streamEnd(); std::cout << rule_store.size() << " classes stores in " << ruleset << std::endl << std::flush; } delete db; return 0; }