// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: cydumprules.cpp,v 1.15 2007-12-07 17:42:59 alriddoch Exp $
/// \page cydumprules_index
///
/// \section Introduction
///
/// cydumprules is a non-interactive commandline tool to copy rule data from
/// the database to a file. For information on the usage, please see the unix
/// manual page. The manual page is generated from docbook sources, so can
/// also be converted into other formats.
#include "common/Database.h"
#include "common/globals.h"
#include "common/log.h"
#include <Atlas/Formatter.h>
#include <Atlas/Objects/Decoder.h>
#include <Atlas/Codecs/XML.h>
#include <Atlas/Message/MEncoder.h>
#include <Atlas/Message/QueuedDecoder.h>
#include <string>
#include <fstream>
#include <sstream>
#include <iostream>
using Atlas::Message::Element;
using Atlas::Message::MapType;
/// \brief Class to handle reading rules from the Database rules table.
class RuleReader {
protected:
/// \brief RuleReader constructor
RuleReader() : m_connection(*Database::instance()) { }
/// \brief Connection to the database.
Database & m_connection;
/// \brief Singleton instance of RuleReader
static RuleReader * m_instance;
public:
~RuleReader() {
m_connection.shutdownConnection();
}
/// \brief Return a singleton instance of RuleReader
static RuleReader * instance() {
if (m_instance == NULL) {
m_instance = new RuleReader();
if (m_instance->m_connection.initConnection() != 0) {
delete m_instance;
m_instance = 0;
} else if (!m_instance->m_connection.initRule(true)) {
delete m_instance;
m_instance = 0;
}
}
return m_instance;
}
/// \brief Read all the rules sets from the rules table
///
void readRuleTableSets(std::set<std::string> & sets) {
std::stringstream query;
query << "SELECT ruleset FROM " << m_connection.rule();
DatabaseResult res = m_connection.runSimpleSelectQuery(query.str());
DatabaseResult::const_iterator I = res.begin();
DatabaseResult::const_iterator Iend = res.end();
for (; I != Iend; ++I) {
std::string ruleset_name = I.column("ruleset");
if (sets.find(ruleset_name) == sets.end()) {
sets.insert(ruleset_name);
}
}
}
/// \brief Read all the rules in one ruleset from the rules table.
///
/// @param ruleset the name of the ruleset to be read.
/// @param o Atlas map to store the rules in.
void readRuleTable(const std::string & ruleset, MapType & o) {
std::stringstream query;
query << "SELECT * FROM " << m_connection.rule() << " WHERE "
<< " ruleset = '" << ruleset << "'";
DatabaseResult res = m_connection.runSimpleSelectQuery(query.str());
DatabaseResult::const_iterator I = res.begin();
DatabaseResult::const_iterator Iend = res.end();
for (; I != Iend; ++I) {
MapType & data = (o[I.column("id")] = MapType()).asMap();
m_connection.decodeMessage(I.column("contents"), data);
}
}
};
RuleReader * RuleReader::m_instance = NULL;
int main(int argc, char ** argv)
{
int config_status = loadConfig(argc, argv, USAGE_DBASE);
if (config_status < 0) {
if (config_status == CONFIG_VERSION) {
reportVersion(argv[0]);
return 0;
} else if (config_status == CONFIG_HELP) {
showUsage(argv[0], USAGE_DBASE);
return 0;
} else if (config_status != CONFIG_ERROR) {
log(ERROR, "Unknown error reading configuration.");
}
// Fatal error loading config file
return 1;
}
if (config_status != argc) {
showUsage(argv[0], USAGE_DBASE);
return 1;
}
RuleReader * db = RuleReader::instance();
if (db == 0) {
std::cerr << argv[0] << ": Could not make database connection."
<< std::endl << std::flush;
return 1;
}
Atlas::Message::QueuedDecoder decoder;
MapType rule_store;
std::set<std::string> rulesets;
db->readRuleTableSets(rulesets);
std::set<std::string>::const_iterator I = rulesets.begin();
std::set<std::string>::const_iterator Iend = rulesets.end();
for(; I != Iend; ++I) {
const std::string & ruleset = *I;
std::cout << "Dumping rules from " << ruleset
<< std::endl << std::flush;
db->readRuleTable(ruleset, rule_store);
std::fstream file;
file.open(ruleset.c_str(), std::ios::out);
Atlas::Codecs::XML codec(file, decoder);
Atlas::Formatter formatter(file, codec);
Atlas::Message::Encoder encoder(formatter);
formatter.streamBegin();
MapType::const_iterator J = rule_store.begin();
MapType::const_iterator Jend = rule_store.end();
for (; J != Jend; ++J) {
if (!J->second.isMap()) {
std::cerr << "WARNING: Non map rule found in database"
<< std::endl << std::flush;
continue;
}
encoder.streamMessageElement(J->second.asMap());
}
formatter.streamEnd();
std::cout << rule_store.size() << " classes stores in " << ruleset
<< std::endl << std::flush;
}
delete db;
return 0;
}
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