//----------------------------------------------------------------------------------- // // Torque Network Library - ZAP example multiplayer vector graphics space game // Copyright (C) 2004 GarageGames.com, Inc. // For more information see http://www.opentnl.org // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // For use in products that are not compatible with the terms of the GNU // General Public License, alternative licensing options are available // from GarageGames.com. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //------------------------------------------------------------------------------------ #ifndef _GAMENETINTERFACE_H_ #define _GAMENETINTERFACE_H_ #include "../tnl/tnlNetInterface.h" using namespace TNL; namespace Zap { class Game; class GameNetInterface : public NetInterface { typedef NetInterface Parent; Game *mGame; struct BannedHost { Address theAddress; U32 banDuration; }; Vector mBanList; public: enum PacketType { Ping = FirstValidInfoPacketId, PingResponse, Query, QueryResponse, }; GameNetInterface(const Address &bindAddress, Game *theGame); void handleInfoPacket(const Address &remoteAddress, U8 packetType, BitStream *stream); void sendPing(const Address &theAddress, const Nonce &clientNonce); void sendQuery(const Address &theAddress, const Nonce &clientNonce, U32 identityToken); void processPacket(const Address &sourceAddress, BitStream *pStream); void banHost(const Address &bannedAddress, U32 bannedMilliseconds); void checkBanlistTimeouts(U32 timeElapsed); bool isHostBanned(const Address &theAddress); }; }; #endif