//-----------------------------------------------------------------------------------
//
// Torque Network Library - ZAP example multiplayer vector graphics space game
// Copyright (C) 2004 GarageGames.com, Inc.
// For more information see http://www.opentnl.org
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// For use in products that are not compatible with the terms of the GNU
// General Public License, alternative licensing options are available
// from GarageGames.com.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//------------------------------------------------------------------------------------
#ifndef _GAMENETINTERFACE_H_
#define _GAMENETINTERFACE_H_
#include "../tnl/tnlNetInterface.h"
using namespace TNL;
namespace Zap
{
class Game;
class GameNetInterface : public NetInterface
{
typedef NetInterface Parent;
Game *mGame;
struct BannedHost {
Address theAddress;
U32 banDuration;
};
Vector<BannedHost> mBanList;
public:
enum PacketType
{
Ping = FirstValidInfoPacketId,
PingResponse,
Query,
QueryResponse,
};
GameNetInterface(const Address &bindAddress, Game *theGame);
void handleInfoPacket(const Address &remoteAddress, U8 packetType, BitStream *stream);
void sendPing(const Address &theAddress, const Nonce &clientNonce);
void sendQuery(const Address &theAddress, const Nonce &clientNonce, U32 identityToken);
void processPacket(const Address &sourceAddress, BitStream *pStream);
void banHost(const Address &bannedAddress, U32 bannedMilliseconds);
void checkBanlistTimeouts(U32 timeElapsed);
bool isHostBanned(const Address &theAddress);
};
};
#endif
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