//-----------------------------------------------------------------------------------
//
// Torque Network Library - ZAP example multiplayer vector graphics space game
// Copyright (C) 2004 GarageGames.com, Inc.
// For more information see http://www.opentnl.org
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// For use in products that are not compatible with the terms of the GNU
// General Public License, alternative licensing options are available
// from GarageGames.com.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//------------------------------------------------------------------------------------
#include "voiceCodec.h"
#include "lpc10.h"
#include "gsm.h"
namespace Zap
{
ByteBufferPtr VoiceEncoder::compressBuffer(ByteBufferPtr sampleBuffer)
{
U32 sampleCount = sampleBuffer->getBufferSize() >> 1;
U32 spf = getSamplesPerFrame();
U32 framesUsed = U32(sampleCount / spf);
if(framesUsed)
{
U32 samplesUsed = framesUsed * spf;
U32 maxSize = getMaxCompressedFrameSize() * framesUsed;
ByteBufferPtr ret = new ByteBuffer(maxSize);
U8 *compressedPtr = ret->getBuffer();
S16 *samplePtr = (S16 *) sampleBuffer->getBuffer();
U32 len = 0;
for(U32 i = 0; i < samplesUsed; i += spf)
len += compressFrame(samplePtr + i, compressedPtr + len);
ret->resize(len);
U32 newSize = (sampleCount - samplesUsed) * sizeof(U16);
memcpy(samplePtr, samplePtr + samplesUsed, newSize);
sampleBuffer->resize(newSize);
return ret;
}
return NULL;
}
ByteBufferPtr VoiceDecoder::decompressBuffer(ByteBufferRef compressedBuffer)
{
U32 spf = getSamplesPerFrame();
U32 avgCompressedSize = getAvgCompressedFrameSize();
U32 compressedSize = compressedBuffer.getBufferSize();
// guess the total number of frames:
U32 guessFrameCount = (compressedSize / avgCompressedSize) + 1;
ByteBufferPtr ret = new ByteBuffer(spf * sizeof(S16) * guessFrameCount);
U32 p = 0;
U8 *inputPtr = (U8 *) compressedBuffer.getBuffer();
U32 frameCount = 0;
S16 *samplePtr = (S16 *) ret->getBuffer();
for(U32 i = 0; i < compressedSize; i += p)
{
if(frameCount == guessFrameCount)
{
guessFrameCount = frameCount + ( (compressedSize - i) / avgCompressedSize ) + 1;
ret->resize(spf * sizeof(S16) * guessFrameCount);
samplePtr = (S16 *) ret->getBuffer();
}
p = decompressFrame(samplePtr + frameCount * spf, inputPtr + i, compressedSize - i);
frameCount++;
}
ret->resize(frameCount * spf * sizeof(S16));
return ret;
}
LPC10VoiceEncoder::LPC10VoiceEncoder()
{
encoderState = create_lpc10_encoder_state();
init_lpc10_encoder_state((lpc10_encoder_state *) encoderState);
}
LPC10VoiceEncoder::~LPC10VoiceEncoder()
{
destroy_lpc10_encoder_state((lpc10_encoder_state *) encoderState);
}
U32 LPC10VoiceEncoder::getSamplesPerFrame()
{
return LPC10_SAMPLES_PER_FRAME;
}
U32 LPC10VoiceEncoder::getMaxCompressedFrameSize()
{
return LPC10_ENCODED_FRAME_SIZE;
}
U32 LPC10VoiceEncoder::compressFrame(S16 *samplePtr, U8 *outputPtr)
{
return vbr_lpc10_encode(samplePtr, outputPtr, (lpc10_encoder_state *) encoderState);
}
LPC10VoiceDecoder::LPC10VoiceDecoder()
{
decoderState = create_lpc10_decoder_state();
init_lpc10_decoder_state((lpc10_decoder_state *) decoderState);
}
LPC10VoiceDecoder::~LPC10VoiceDecoder()
{
destroy_lpc10_decoder_state((lpc10_decoder_state *) decoderState);
}
U32 LPC10VoiceDecoder::getSamplesPerFrame()
{
return LPC10_SAMPLES_PER_FRAME;
}
U32 LPC10VoiceDecoder::getAvgCompressedFrameSize()
{
return (LPC10_ENCODED_FRAME_SIZE + 1) >> 1;
}
U32 LPC10VoiceDecoder::decompressFrame(S16 *framePtr, U8 *inputPtr, U32 inSize)
{
int p;
vbr_lpc10_decode(inputPtr, inSize, framePtr, (lpc10_decoder_state *) decoderState, &p);
return (U32) p;
}
GSMVoiceEncoder::GSMVoiceEncoder()
{
encoderState = gsm_create();
}
GSMVoiceEncoder::~GSMVoiceEncoder()
{
gsm_destroy((struct gsm_state *) encoderState);
}
U32 GSMVoiceEncoder::getSamplesPerFrame()
{
return GSM_SAMPLES_PER_FRAME;
}
U32 GSMVoiceEncoder::getMaxCompressedFrameSize()
{
return GSM_ENCODED_FRAME_SIZE;
}
U32 GSMVoiceEncoder::compressFrame(S16 *samplePtr, U8 *outputPtr)
{
return gsm_encode((struct gsm_state *) encoderState, samplePtr, outputPtr);
}
GSMVoiceDecoder::GSMVoiceDecoder()
{
decoderState = gsm_create();
}
GSMVoiceDecoder::~GSMVoiceDecoder()
{
gsm_destroy((struct gsm_state *) decoderState);
}
U32 GSMVoiceDecoder::getSamplesPerFrame()
{
return GSM_SAMPLES_PER_FRAME;
}
U32 GSMVoiceDecoder::getAvgCompressedFrameSize()
{
return GSM_ENCODED_FRAME_SIZE;
}
U32 GSMVoiceDecoder::decompressFrame(S16 *framePtr, U8 *inputPtr, U32 inSize)
{
gsm_decode((struct gsm_state *) decoderState, inputPtr, framePtr);
return GSM_ENCODED_FRAME_SIZE;
}
};
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