/* -*- Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- */ /* * Copyright (c) 1994 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the Computer Systems * Engineering Group at Lawrence Berkeley Laboratory. * 4. Neither the name of the University nor of the Laboratory may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#) $Header: /nfs/jade/vint/CVSROOT/ns-2/common/scheduler.h,v 1.27 2005/07/27 01:13:42 tomh Exp $ (LBL) */ #ifndef ns_scheduler_h #define ns_scheduler_h #include "config.h" // Make use of 64 bit integers if available. #ifdef HAVE_INT64 typedef int64_t scheduler_uid_t; #define UID_PRINTF_FORMAT STRTOI64_FMTSTR #define STRTOUID(S) STRTOI64((S), NULL, 0) #else typedef int scheduler_uid_t; #define UID_PRINTF_FORMAT "%d" #define STRTOUID(S) atoi((S)) #endif class Handler; class Event { public: Event* next_; /* event list */ Event* prev_; Handler* handler_; /* handler to call when event ready */ double time_; /* time at which event is ready */ scheduler_uid_t uid_; /* unique ID */ Event() : time_(0), uid_(0) {} }; /* * The base class for all event handlers. When an event's scheduled * time arrives, it is passed to handle which must consume it. * i.e., if it needs to be freed it, it must be freed by the handler. */ class Handler { public: virtual ~Handler () {} virtual void handle(Event* event) = 0; }; #define SCHED_START 0.0 /* start time (secs) */ class Scheduler : public TclObject { public: static Scheduler& instance() { return (*instance_); // general access to scheduler } void schedule(Handler*, Event*, double delay); // sched later event virtual void run(); // execute the simulator virtual void cancel(Event*) = 0; // cancel event virtual void insert(Event*) = 0; // schedule event virtual Event* lookup(scheduler_uid_t uid) = 0; // look for event virtual Event* deque() = 0; // next event (removes from q) virtual const Event* head() = 0; // next event (not removed from q) double clock() const { // simulator virtual time return (clock_); } virtual void sync() {}; virtual double start() { // start time return SCHED_START; } virtual void reset(); protected: void dumpq(); // for debug: remove + print remaining events void dispatch(Event*); // execute an event void dispatch(Event*, double); // exec event, set clock_ Scheduler(); virtual ~Scheduler(); int command(int argc, const char*const* argv); double clock_; int halted_; static Scheduler* instance_; static scheduler_uid_t uid_; }; class ListScheduler : public Scheduler { public: ListScheduler() : queue_(0) {} void cancel(Event*); void insert(Event*); Event* deque(); const Event* head() { return queue_; } Event* lookup(scheduler_uid_t uid); protected: Event* queue_; }; #include "heap.h" class HeapScheduler : public Scheduler { public: HeapScheduler() { hp_ = new Heap; } void cancel(Event* e) { if (e->uid_ <= 0) return; e->uid_ = - e->uid_; hp_->heap_delete((void*) e); } void insert(Event* e) { hp_->heap_insert(e->time_, (void*) e); } Event* lookup(scheduler_uid_t uid); Event* deque(); const Event* head() { return (const Event *)hp_->heap_min(); } protected: Heap* hp_; }; class CalendarScheduler : public Scheduler { public: CalendarScheduler(); ~CalendarScheduler(); void cancel(Event*); void insert(Event*); Event* lookup(scheduler_uid_t uid); Event* deque(); const Event* head(); protected: double width_; double diff0_, diff1_, diff2_; /* wrap-around checks */ int stat_qsize_; /* # of distinct priorities in queue*/ int nbuckets_; int lastbucket_; int top_threshold_; int bot_threshold_; struct Bucket { Event *list_; int count_; } *buckets_; int qsize_; virtual void reinit(int nbuck, double bwidth, double start); virtual void resize(int newsize, double start); virtual double newwidth(int newsize); private: virtual void insert2(Event*); double cal_clock_; // same as clock in sims, may be different in RT-scheduling. }; class SplayScheduler : public Scheduler { public: SplayScheduler() : root_(0), qsize_(0) {} void insert(Event *); Event *deque(); const Event *head(); void cancel(Event *); Event *lookup(scheduler_uid_t); //void validate() { assert(validate(root_) == qsize_); }; protected: /* XXX even if debug is enabled, we want these inlined, so XXX they are defined as macros in splay-scheduler.cc Event *&LEFT(Event *e) { return e->prev_; } Event *&RIGHT(Event *e) { return e->next_; } */ Event *uid_lookup(Event *); Event *root_; scheduler_uid_t lookup_uid_; int qsize_; private: int validate(Event *); }; #endif