#ifndef __BASERESOURCE_HH #define __BASERESOURCE_HH #define DEFAULT 1 #define BBTOOLS 2 #define BLACKBOX 3 class ToolWindow; class BImageControl; struct STYLE { bool auto_config; char *conf_filename; char *style_filename; time_t mtime; }; class BaseResource { public: BaseResource(ToolWindow *); virtual ~BaseResource(void); void CopyColor(BColor ,BColor *); void CopyTexture(BTexture ,BTexture *); void Reload(void); STYLE style; protected: void Load(void); void readDatabaseTexture(char *, char *,char *,char *, BColor ,BColor ,unsigned long, BTexture *); void readDatabaseTexture(char *, char *,char *,char *, char *, char *,unsigned long, BTexture *texture); void readDatabaseColor(char *, char *, char *,char *, char *, BColor *); bool readDatabaseColor(char *, char *, char *,char *, BColor *); ToolWindow *bbtool; XrmDatabase resource_db; XrmDatabase db; time_t mtime; bool auto_config; virtual void LoadBBToolResource(void) = 0; private: bool ReadResourceFromFilename(char *, char *); void ReadBBtoolResource(void); void ReadDefaultResource(void); void ReadBlackboxResource(void); int ResourceType; }; #endif /* __BASERESOURCE_HH */