#ifndef __BASERESOURCE_HH
#define __BASERESOURCE_HH

#define DEFAULT 1
#define BBTOOLS 2
#define BLACKBOX 3

class ToolWindow;
class BImageControl;

struct STYLE {
	bool auto_config;
	char *conf_filename;
	char *style_filename;	
	time_t  mtime;
};

class BaseResource {

        public:
                BaseResource(ToolWindow *);
                virtual ~BaseResource(void);

                void CopyColor(BColor ,BColor *);
		void CopyTexture(BTexture ,BTexture *);
		void Reload(void);
		STYLE style;

	protected:
		void Load(void);
		void readDatabaseTexture(char *, char *,char *,char *,
					 BColor ,BColor ,unsigned long, 
	                                 BTexture *);

		void readDatabaseTexture(char *, char *,char *,char *,
					 char *, char *,unsigned long, 
	                                 BTexture *texture);


		void readDatabaseColor(char *, char *, char *,char *,
				       char *, BColor *);

		bool readDatabaseColor(char *, char *, char *,char *, 
				       BColor *);

		ToolWindow *bbtool;
		XrmDatabase resource_db;
		XrmDatabase db;
		time_t mtime;
		bool auto_config;

		virtual void LoadBBToolResource(void) = 0; 
        private:
		bool ReadResourceFromFilename(char *, char *);
		void ReadBBtoolResource(void);
		void ReadDefaultResource(void);
		void ReadBlackboxResource(void);

		int ResourceType;
};

#endif /* __BASERESOURCE_HH */


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