#ifndef __BASERESOURCE_HH
#define __BASERESOURCE_HH
#define DEFAULT 1
#define BBTOOLS 2
#define BLACKBOX 3
class ToolWindow;
class BImageControl;
struct STYLE {
bool auto_config;
char *conf_filename;
char *style_filename;
time_t mtime;
};
class BaseResource {
public:
BaseResource(ToolWindow *);
virtual ~BaseResource(void);
void CopyColor(BColor ,BColor *);
void CopyTexture(BTexture ,BTexture *);
void Reload(void);
STYLE style;
protected:
void Load(void);
void readDatabaseTexture(char *, char *,char *,char *,
BColor ,BColor ,unsigned long,
BTexture *);
void readDatabaseTexture(char *, char *,char *,char *,
char *, char *,unsigned long,
BTexture *texture);
void readDatabaseColor(char *, char *, char *,char *,
char *, BColor *);
bool readDatabaseColor(char *, char *, char *,char *,
BColor *);
ToolWindow *bbtool;
XrmDatabase resource_db;
XrmDatabase db;
time_t mtime;
bool auto_config;
virtual void LoadBBToolResource(void) = 0;
private:
bool ReadResourceFromFilename(char *, char *);
void ReadBBtoolResource(void);
void ReadDefaultResource(void);
void ReadBlackboxResource(void);
int ResourceType;
};
#endif /* __BASERESOURCE_HH */
syntax highlighted by Code2HTML, v. 0.9.1