Name
BonoboUIContainer -- The container interface as implemented for BonoboWindow
Description
A BonoboUIContainer is a very thin object, it implements the CORBA
interface for doing UI merging, but none of the logic. In order
to achieve the effect it is associated with a BonoboUIEngine object.
Traditionaly the UI container was associated with a BonoboWindow
however, this is now strongly deprecated, since the BonoboUIContainer
can be used with any BonoboUIEngine, not just that used by BonoboWindow.
Here is how your code should interact with the BonoboUIContainer
Example 1. How to setup a BonoboUIContainer
{
BonoboWindow *window;
BonoboUIEngine *engine;
BonoboUIContainer *container;
window = BONOBO_WINDOW (
bonobo_window_new ("Window", "My Test Application"));
container = bonobo_ui_container_new();
engine = bonobo_window_get_ui_engine (window);
bonobo_ui_container_set_engine (container, engine);
return window;
}
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Details
BonoboUIContainer
typedef struct {
BonoboXObject base;
BonoboUIContainerPrivate *priv;
/* For backwards compatibility, strongly deprecated */
BonoboWindow *win;
} BonoboUIContainer; |
BonoboUIContainerClass
typedef struct {
BonoboXObjectClass parent;
POA_Bonobo_UIContainer__epv epv;
} BonoboUIContainerClass; |
bonobo_ui_container_construct ()
bonobo_ui_container_new ()
bonobo_ui_container_get_engine ()
Get the associated BonoboUIEngine
bonobo_ui_container_set_engine ()
void bonobo_ui_container_set_engine (BonoboUIContainer *container,
BonoboUIEngine *engine); |
Associates the BonoboUIContainer with a BonoboUIEngine
that it will use to handle all the UI merging requests.
bonobo_ui_container_set_win ()
This function is deprecated, please use
bonobo_ui_container_set_engine instead, we plan to
allow UIContainers to be associated with many things
apart from BonoboWindows.
bonobo_ui_container_get_win ()
This is _extremely_ deprecated, there is no garentee
that a BonoboUIContainer has an associated window, this
function will spew warnings.
If you find yourself wanting to use this function,
you probably want to be passing a BonoboWindow ( or
derivative ) around and then using:
bonobo_window_get_ui_engine (window)
See Also
BonoboUIComponent, BonoboUIEngine, BonoboWindow, BonoboUISync, bonobo-ui-util