(no version information, might be only in CVS)
SWFShape->addFill -- 塗りã¤ã¶ã—色をシェープã«è¿½åŠ ã™ã‚‹
説明
void
swfshape->addfill ( int red, int green, int blue [, int a])
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void
swfshape->addfill ( SWFbitmap bitmap [, int flags])
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void
swfshape->addfill ( SWFGradient gradient [, int flags])
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swfshape->addfill() adds a solid fill to the
shape's list
of fill styles. swfshape->addfill() accepts
three different
types of arguments.
red, green,
blue
is a color (RGB mode). Last parameter a is
optional.
The bitmap argument is an swfbitmap() object.
The flags argument can be one
of the following values : SWFFILL_CLIPPED_BITMAP or SWFFILL_TILED_BITMAP.
Default is SWFFILL_TILED_BITMAP. I think.
The gradient argument is an
swfgradient()
object. The flags argument can be one of the following values :
SWFFILL_RADIAL_GRADIENT or SWFFILL_LINEAR_GRADIENT. Default is
SWFFILL_LINEAR_GRADIENT. I'm sure about this one. Really.
swfshape->addfill() returns an swffill()
object for use with the swfshape->setfill() functions
described below.
See also swfshape->setfill().
This simple example will draw a frame on a bitmap. Ah, here's another buglet in
the flash player- it doesn't seem to care about the second shape's bitmap's
transformation in a morph. According to spec, the bitmap should stretch
along with the shape in this example..
例 1swfshape->addfill() example <?php
$p = new SWFMorph();
$b = new SWFBitmap("alphafill.jpg");
// use your own bitmap
$width = $b->getWidth();
$height = $b->getHeight();
$s = $p->getShape1();
$f = $s->addFill($b, SWFFILL_TILED_BITMAP);
$f->moveTo(-$width/2, -$height/4);
$f->scaleTo(1.0, 0.5);
$s->setLeftFill($f);
$s->movePenTo(-$width/2, -$height/4);
$s->drawLine($width, 0);
$s->drawLine(0, $height/2);
$s->drawLine(-$width, 0);
$s->drawLine(0, -$height/2);
$s = $p->getShape2();
$f = $s->addFill($b, SWFFILL_TILED_BITMAP);
// these two have no effect!
$f->moveTo(-$width/4, -$height/2);
$f->scaleTo(0.5, 1.0);
$s->setLeftFill($f);
$s->movePenTo(-$width/4, -$height/2);
$s->drawLine($width/2, 0);
$s->drawLine(0, $height);
$s->drawLine(-$width/2, 0);
$s->drawLine(0, -$height);
$m = new SWFMovie();
$m->setDimension($width, $height);
$i = $m->add($p);
$i->moveTo($width/2, $height/2);
for($n=0; $n<1.001; $n+=0.03)
{
$i->setRatio($n);
$m->nextFrame();
}
header('Content-type: application/x-shockwave-flash');
$m->output();
?> |
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