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3 Invoking the emulatorsThe names of the available emulators are:
You can run each of them by simply typing the name from a shell. If you
want to run them from another application (e.g., a window manager or
some other sort of program launcher) you should always run them from a
terminal window such as xterm -e x64 3.1 Command-line options used during initializationThere are several options you can specify on the command line. Some of them are used to specify emulation settings and will be described in detail later (see section 6 Settings and resources for a complete list). The remaining options are used only to give usage information or to initialize the emulator in some way:
3.2 Autostarting programs from the command-lineIt is possible to let the emulator autostart a disk or tape image file, by simply specifying its name as the last argument on the command line, for example x64 lovelygame.x64.gz will start the C64 emulator, attaching `lovelygame.x64.gz' as a disk image and running the first program on it. You can also specify the name of the program on the fisk image by appending a colon (`:') the name itself to the argument; for example x64 "lovelygame.x64.gz:run me" will run the program named `run me' on `lovelygame.x64.gz' instead of the first one.
Using the command-line option x64 -autostart "lovelygame.x64.gz:run me" If you specify a raw CBM or P00 file, the emulator will setup the file system based drive emulation so that it is enabled and accesses the directory containing the file first. This is a very convenient way to start multi-file programs stored in file system directories and not requiring "true" drive emulation. See section 5.5 Using disk and tape images. for more information about images and autostart. Go to the first, previous, next, last section, table of contents. |